10. THE SEQUENCER
10. THE SEQUENCER · PDF p. 41 · OS 1.10D
# 10. THE SEQUENCER 10. THE SEQUENCER 10. THE SEQUENCER The sequencer of the Digitone II stores information in patterns. A pattern controls the playback of the tracks and various pattern-specific aspects of the tracks. Patterns are stored in projects. A project contains 8 banks (A to H) with 16 patterns each, which means 128 patterns are available for each project. For more information, please see “13.3 PATTERN MENU” on page 73. A pattern contains: • General trig settings on the TRIG page (default note pitch, velocity et cetera). • The kit with all parameter settings on the SYN, FLTR, AMP, FX and MOD pages. • The settings on the DELAY, REVERB, CHORUS and MIXER pages. • The settings in the SETUP menu. • Quantization settings. • Note trigs and Lock trigs for all tracks. • Parameter/preset locks. • Length and time signature for the tracks. 10.1 PATTERN OPERATIONS Digitone II can seamlessly switch between patterns. This, together with the ability to chain patterns, is a handy feature when improvising live. For more information, please see “10.1.3 CHAINS” on page 41. 10.1.1 SELECTING BANK AND PATTERN Press [PTN] and then use the [LEFT]/[RIGHT] keys to select a bank (if you want to select a pattern from another bank than the current). Then press [TRIG 1–16] to select a pattern. There is a secondary way to change bank and pattern, more similar to earlier Elektron devices. Press [FUNC] + [PTN], and then press [TRIG 9–16] to select a bank. Then press [TRIG 1–16] to select a pat tern within that bank. If you just want to select a pattern within the current bank, press [PTN] + [TRIG 1–16]. Press [PTN] or [NO] to exit bank/pattern selection. White [TRIG] keys indicate pattern positions that contain data. A red [TRIG] key indicates the current active pattern. Empty patterns are unlit. When a pattern is playing, and a new pattern is selected, the new pattern number will be shown flashing in the upper left corner of the screen. Once the last step of the pattern has played, the new pattern will start, and the pattern number will cease to flash. • Patterns can be changed while the sequencer is running. • Patterns can be changed and queued by sending program change messages. • It is possible to copy a pattern, and then paste it to one or several locations without leaving the active pattern. You can also clear one or several non-active patterns. - To copy, first press [PTN]. Then press [TRIG] + [RECORD] to select the pattern you wish to copy and copy it. Then press [TRIG] + [STOP] to select to where you want to paste the pattern and paste it. - To clear, first press [PTN]. Then press [TRIG] + [PLAY] to select the pattern you wish to clear and clear it. 10.1.2 PATTERN CONTROL Press [PLAY] to start the playback of a pattern. Press [STOP] to stop the playback of all tracks. The sound will be cut off, but effects like Delay will continue to be audible until the delay repeats have faded out. Quickly press [STOP] + [STOP] to stop playback of all tracks and get just a short fade out of the send effects. When a pattern is playing, press [PLAY] to pause the playback. Press [PLAY] to resume the playback. If a pattern contains more than 16 sequencer steps, the <PATTERN PAGE> LEDs will indicate this. When a pattern is playing, the currently active pattern page is shown with a flashing, <PATTERN PAGE> LED. 10.1.3 CHAINS Chains are sequences that consist of more than one pattern. You can use chains to preselect and auto mate the order in which you want your patterns to play
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