Knobwerk
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Lesson 4

Filters: carving the recipe

A filter removes harmonics you already have. Cutoff chooses where the knife goes; resonance sharpens its edge.

Lesson 2 left you with a stack of harmonics — the recipe. A filter is a tone-shaping tool that turns some of that stack down. It cannot add anything: run a sine through a filter and almost nothing happens, because there is only the fundamental to touch. This subtraction is so central that the whole classic method is named after it — subtractive synthesis: start with a bright wave, carve away until the character appears.

Three directions of the knife

Cutoff and resonance

Cutoff is where the carving starts, in Hz — on the same axis as the harmonics from lesson 2, which is why sweeping it feels like sliding a curtain across the spectrum. Resonance feeds a bit of the output back, boosting a narrow peak right at the cutoff: a little adds presence and squelch, a lot makes the filter sing at its own frequency. Almost every famous "acid" sound is a low-pass filter with high resonance being swept.

spectrum + filter curve

The yellow line is the filter's own shape; the green bars are what survives of the source. Sweep the cutoff and watch the curtain slide through the harmonics — then switch to the noise source (every frequency at once) and the curve becomes perfectly audible. Push resonance up and sweep slowly.

Train the pairing now: dark/bright is cutoff, squelchy/hollow emphasis is resonance. When any track's FLTR page shows FREQ and RESO — and on these four devices they all do — your hands already know both knobs.
On your device

Every device carries this lesson on its FLTR page — FREQ is the cutoff, RESO the resonance, with a TYPE knob for the knife's direction. Digitakt II and Syntakt add a second, Elektron-flavored take on the same idea: the base-width filter on FLTR page 2 is a high-pass and a low-pass in series — BASE sets where the floor starts, WIDTH how much survives above it.