9.10 SEQUENCER FEATURES
9. THE SEQUENCER > 9.10 SEQUENCER FEATURES · PDF 第 43–46 · OS 1.40A
# 9.10 SEQUENCER FEATURES 9. THE SEQUENCER SCALE controls the speed of track playback in multiples of the current tempo. It offers seven possible settings, 1/8X, 1/4X, 1/2X, 3/4X, 1X, 3/2X and 2X. A setting of 1/8X plays back the track at one-eighth of the set tempo. 3/4X plays the track back at three-quarters of the tempo; 3/2X plays back the track twice as fast as the 3/4X setting. 2X makes the track play at twice the BPM. CH.LEN (Change Length) controls for how long the active pattern plays before a cued or chained pattern begins to play. This setting is important when, for example, you set M.LEN to INF. If you do not make any CH.LEN setting, the pattern plays infinitely, and the next pattern is thus not cued. By default a cued pattern change happens at the end of the pattern (CH.LEN set to OFF). M.LEN (Master Length) controls the number of steps the pattern plays before all tracks restart. An INF setting makes the tracks of the pattern loop infinitely, without ever being restarted. Note that this setting also affects for how long the active pattern plays before a chained pattern starts playing. The CH.LEN parameter overrides this if its parameter value is less than the M.LEN value. In the SCALE menu, you can press [FUNC] + [UP]/[DOWN] to set the TRACK LENGTH in increments from 2/16 to 64/64. 9.10 SEQUENCER FEATURES 9.10.1 PARAMETER LOCKS Parameter locks makes it possible to set every trig to have its own unique parameter values. The note trigs of an audio track can, for example, have different pitch, amp or filter settings. It is possible to pa rameter lock the parameters found on the PARAMETER pages, and you can apply parameter locks to all types of tracks. For a complete overview of all parameters on the PARAMETER pages, please see “10. AUDIO TRACK PARAMETERS” on page 50, and “11. MIDI TRACK PARAMETERS” on page 58. Adding parameter locks in GRID RECORDING mode. 1. Press [RECORD] to enter GRID RECORDING mode. 2. Press [TRIG] to add a Note trig or [FUNC] + [TRIG] key to add a Lock trig and to where you want to perform a parameter lock. 3. Press and hold the [TRIG] key of a previously placed trig (note trig or a lock trig). 4. Turn the DATA ENTRY knobs that control the parameter you want to lock, and set it to the desired value. The graphics become inverted for the locked parameter, and the locked parameter value is displayed. The [TRIG] key of the locked trig blinks red (for note trigs) or yellow (for lock trigs) to indicate the trig now contains a parameter lock. Remove a single parameter lock by holding [TRIG] + pressing the DATA ENTRY knob of the locked pa rameter. You can erase all parameter locks from a trig if you remove the note trig and then enter it again. Adding parameter locks in LIVE RECORDING mode. 1. Press and hold [RECORD], then press [PLAY] to enter LIVE RECORDING mode. 2. Turn a DATA ENTRY knob, or play the [TRIG] keys in KEYBOARD mode, to add parameter locks to the active track. Trigs added with Trig modifiers are also recorded. Note trigs are placed, and parameter locked accordingly, and it also places lock trigs that contains the parameter locks on the sequencer steps that do not already have any trigs. Press [NO] + one (or several) of the [TRIG] keys to erase a sequence of recorded trigs on a specific track (or on several tracks) in time with the sequencer, i.e. all steps reached on the pattern playing will be erased until the keys are released. You can also remove specific parameter locks on a track in real time. In LIVE RECORDING mode, press and hold [NO] and then press and hold the DATA ENTRY knob corresponding to the parameter that you want to remove. Adding parameter locks in STEP RECORDING mode. 1. Press and hold [RECORD], then press [STOP] to enter STEP RECORDING mode. 2. Press and hold a [TRIG] key, and then turn the DATA ENTRY knobs that control the parameter you want to lock, and set it to the desired value. The graphics become inverted for the locked parame ter, and the locked parameter value is displayed. The [TRIG] key of a locked trig blinks red (for note trigs) or yellow (for lock trigs) to indicate that the trig contains a parameter lock. 9. THE SEQUENCER • Up to 72 different parameters can be locked in a pattern. A parameter counts as one (1) locked parameter no matter how many trigs that lock it. If for example the cutoff param eter of the filter is locked on every sequencer step, there are still 71 other parameters that can be locked. • In GRID RECORDING mode, if you press and hold a trig that contains parameter locks, the [PARAMETER] page keys lights up in red to show where parameters with parameter locks applied resides. • You can add a parameter lock to all the existing trigs on a page or track by pressing and holding [TRIG] + [PAGE] or [TRK], and then turn a DATA ENTRY knob. • Press and hold [TRIG] + [FUNC], and then turn a DATA ENTRY knob to parameter lock the selected parameter to its snap values. 9.10.2 SOUND LOCKS You can change a track’s sound to another sound (that uses the same voice type) from the Sound pool on any individual sequencer step. These sound locks are an immensely useful feature for adding vari ations to a track. Press and hold a note trig and turn the LEVEL/DATA knob to open the Sound pool list. Use the LEVEL/DATA knob to scroll through the list. (If the sounds name has a strikethrough, it can not be loaded to the active track due being made for another voice type.) Select the sound you want to assign to the note trig and then release the [TRIG] key. The [TRIG] key starts to flash to indicate that it contains a sound lock. Press and hold the [TRIG] key to show the assigned sound. If you select an empty slot and then release the [TRIG] key, you are asked if you want to load a sound to the slot. Press [YES] to open the Sound browser where you can select the sound. For more information, please see “8.1.1 ADD ING SOUNDS TO THE SOUND POOL” on page 29. 9.10.3 TRIG CONDITIONS AND CONDITIONAL LOCKS Trig conditions are a set of conditional rules that you can apply to any trig, using specific parameter locks called conditional locks. Each rule is a logical condition that determines whether a trig set on a track in the sequencer is triggered or not. If the condition is true, then the trig becomes active and affect the track. If the condition is false, the trig is ignored. ADDING A CONDITIONAL LOCK 1. In GRID RECORDING or STEP RECORDING mode, place a note trig or lock trig on the sequencer step to where you want to apply a conditional lock. 2. Press and hold the trig to access the COND (Trig Condition) parameter on the TRIG PARAMETERS page. It temporarily replaces the PROB parameter. For more information, please see “10.2 TRIG PARAMETERS PAGE 1” on page 50. 3. Turn DATA ENTRY knob D to select one of the following trig conditions: X% is a probability condition. There is an X% chance that the trig will be active. FILL is true (activates the trig) when FILL mode is active. FILL is true when FILL is false. A trig with this trig condition is active when you are not in FILL mode. PRE is true if the most recently evaluated trig condition on the same track was true. (PRE and PRE conditions are ignored and not evaluated.) PRE is true when PRE is false. A trig with this trig condition is active if the most recently evaluated trig condition on the same track was not true. (PRE and PRE conditions are ignored and not evaluated.) Example 1: Trig 1, 50% = True > Trig 2, PRE = False > Trig 3, PRE = False > Trig 4, PRE = True Example 2: Trig 1, 50% = False > Trig 2, PRE = True > Trig 3, PRE = True > Trig 4, PRE = False NEI is true if the most recently evaluated trig condition on the neighbor track was true. (PRE and PRE conditions on the neighbor track are ignored and not evaluated.) The neighbor track is the track before the active track. For example, track 3 is the neighbor track of track 4. NEI and NEI conditional trigs on track 4 evaluate the conditional trigs placed on track 3. The NEI condition is false if no condi tional trigs exist on the neighbor track. NEI is true when NEI is false. A trig with this trig condition is active if the most recently evaluated trig condition on the neighbor track was not true. (PRE and PRE conditions on the neighbor track are ignored and not evaluated.) 1ST is true the first time the pattern plays (when looped). 1ST is true when 1ST is false. A trig with this trig condition is always active apart from the first time the pattern plays (when looped). 9. THE SEQUENCER LST The trig plays the last time the pattern plays before changing to another pattern. LST The trig does not play the last time the pattern plays before changing to another pattern. A:B A sets how many times the pattern (or track, if the track length is shorter than the pattern length) plays before the trig condition is true. B sets how many times the pattern (or track, if the track length is shorter than the pattern length) plays before the count is reset and starts over again. This cycle then repeats until you stop the sequencer. For example: With the setting 1:2, the trig condition is true the first time the pattern plays and then the third, the fifth, and so on. With the setting 2:2, the trig condition is true the second time the pattern plays and then the fourth, the sixth, and so on. With the setting 2:4, the trig condition is true the second time the pattern plays and then the sixth, the tenth, and so on. With the setting 4:7 the trig condition is true the fourth time the pattern plays and then the eleventh, the eighteenth, and so on. A:B is true when A:B is false. Meaning a trig with this condition plays when the set condition of pattern plays are not met. For example: With the setting 2:4, the trig does not play the second time the pattern plays and then the sixth, the tenth, and so on. • The sequencer needs to be in FILL mode to activate the conditional lock called FILL. For more information, please see “9.10.4 FILL MODE” on page 45. • Conditional parameter locks are a great way to add variety to a pattern. To set up a grid of mutually exclusive or conclusive note trigs across any of the audio tracks, and adding some probability locks in there as well (perhaps, in turn, also sporting an array of logi cally conditioned trigs), is a neat way to make the most minimal of compositions come alive with randomness. • Note that random or arbitrary variety, while fun and interesting, is not the only way of us ing conditional trigs. They may also be used, for example, to have two different melodic or percussive sequences on the same track, one of which is activated only when FILL mode is active. 9.10.4 FILL MODE FILL mode can be used to create a temporary variation, such as a drum fill, in your pattern. Press [YES] + [PAGE] to activate FILL mode for one pattern cycle. It will become active when the pat tern loops, and remain active until it loops again. You can also activate FILL mode at any time, and for any duration, by pressing and holding the [PAGE] key when the pattern is playing (GRID RECORDING mode cannot be active). The FILL mode is active for as long as the key is held. Press and hold [PAGE] + [YES], and then release [PAGE] before you release [YES] to latch FILL mode. Press [PAGE] again to unlatch FILL mode. 9.10.5 SWING Adjust the swing setting of the pattern, to employ a propulsive, rhythmic groove. Press [TEMPO] to access this menu. Turn DATA ENTRY knob E to set the SWING ratio to 51-80%. The default setting is equal spacing, 50%. 9. THE SEQUENCER 9.10.6 COPY, PASTE AND CLEAR OPERATIONS Patterns, tracks, track pages, and trigs can be copied, pasted and cleared. The active pattern can be copied to another location in the same bank or in another bank. To perform a pattern copy operation, GRID RECORDING mode must be deactivated. Copy the pattern by pressing [FUNC] + [RECORD]. Select another pattern, and then press [FUNC] + [STOP] to paste the copied pattern to this location. Press [FUNC] + [PLAY] to clear all the trigs in the current pattern. Individual sequencer tracks can be copied, pasted and cleared in the same way as patterns. To do so, GRID RECORDING mode must be active. A single track page may also be copied, pasted and cleared. It is similar to copying/pasting/clearing a track, but will only affect the active track page. Select the track page of choice by pressing the [PAGE] key. Copy by pressing [PAGE] + [RECORD]. Select a new track page and press [PAGE] + [STOP] to paste. Press [PAGE] + [PLAY] to clear the active track page. Trigs, complete with all parameter lock settings, can be copied, pasted and cleared as well. GRID RE CORDING mode needs to be active to access this functionality. Press and hold a [TRIG] key and press [RECORD] to perform the copy operation. Paste by holding another [TRIG] key and pressing [STOP]. It is also possible to copy more than one trig. Press and hold the trigs you wish to copy, and then press [RECORD]. Press and hold the [TRIG] key to where you want to paste, and then press [STOP] to paste the copied sequence of trigs. When pasting, the copied trigs are placed in the same relation to each other as they had when they were copied. The destination trig acts as the starting point for the sequence of copied trigs. Clear trig locks by holding one or more trigs and press [PLAY]. You can undo a copy, paste, and clear operation by repeating the key presses. It is possible to copy, clear and paste a pattern without leaving the active pattern. To copy, press and hold [PTN] + [TRIG] key to select the pattern you wish to copy. Then press [RECORD]. Let go of the [TRIG] key and then press and hold the [TRIG] key(s) to where you want to paste the pattern. Finally, press and hold [STOP] until the count down finishes to paste the pattern. To clear, press and hold [PTN] + [TRIG] key(s) to select the pattern(s) you wish to clear. Then press and hold [PLAY] until the count down finishes to clear the pattern(s). 9.10.7 TEMPORARY SAVE AND RELOAD PATTERN COMMANDS Patterns can instantly be saved to a temporary memory space and then reloaded again from this space. • To perform a temporary save of the active pattern, press [FUNC] + [YES]. This is useful in order to create a restore point when you are live tweaking, but without permanently save your changes. • To perform a temporary reload of the active pattern, press [FUNC] + [NO]. It will the reload the pat tern from when you last used the temporary save command. If you have not done any temporary save, then the pattern will reload from the permanently saved state. The TEMPORARY SAVE PATTERN and TEMPORARY RELOAD PATTERN commands are great when improvising live. Any changes made to the active pattern, like adding bass line notes or using CONTROL ALL , can immediately be undone. And at the same time, the saves and reloads will not affect the pattern in a permanent way. The TEMPORARY SAVE PATTERN command will not save the pattern permanently and any changes will be lost if you load another project. If you wish to save your changes per manently, you should use SAVE TO PROJ in the PATTERN MENU. For more information, please see “14.3 PATTERN” on page 73. 9.11 CHAINS Chains are sequences that consist of more than one pattern. You can use chains to preselect and automate in what order you want your patterns to play.
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