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A.2 SRC MACHINES

APPENDIX A: MACHINES > A.2 SRC MACHINES · PDF 第 93–104 · OS 1.15A

# A.2 SRC MACHINES

APPENDIX A: MACHINES
APPENDIX A: MACHINES
A machine is a module within the Digitakt II with specific functionality. A machine can be switched out for
another machine in the same category. For example different sample playback engines or a selection of
filters. Every machine has a specific set of parameters tailored to give you the most relevant and useful
sound-shaping possibilities for that particular machine. For more information, please see “5.3.1 AUDIO
TRACKS AND MACHINES” on page 17.
Use the [UP]/[DOWN] keys to cycle through the parameter group’s pages. You can also press a [PARAM­
ETER] key repeatedly to cycle trough the parameter pages in that group. Press and hold a [PARAMETER]
key to see the values for all parameters on that page.
A.1 ASSIGNING MACHINES TO THE ACTIVE TRACK
1.	 Press [FUNC] + [SRC] to open the MACHINE menu.
2.	 Use the [LEFT]/[RIGHT] keys to navigate to the desired machine category.
3.	 Use the [UP]/[DOWN] keys to select machine, and then press [YES] to assign the selected machine
to the track.
The rest of this appendix lists the machine-specific parameters on the SRC and FLTR pages. The selected
machine determines the parameters available. SRC page 2 contains the same parameters as on page 1 but
with a view of the sample waveform. For more information, please see “11.4 SRC PAGE” on page 55.
A.2 SRC MACHINES
The SRC machines are sound engines that uses a particular subset of the functionality of the sample play­
back engine. In this section you also find the MIDI machine that lets you control external, MIDI equipped,
gear. For more information, please see “5.3.2 MIDI TRACKS” on page 17. You can assign any SRC ma­
chine to any track.
A.2.1 ONESHOT
The Oneshot machine is the default machine and plays the sample linearly (forward, reversed, or looped).
Press [SRC] to access this parameter page and to toggle between page 1 and page 2.
TUNE
Tune sets the pitch of the sample. The knob works in a bipolar fashion, and a value of 0 leaves the
pitch unchanged. The range is +/- 5 octaves. Press and hold [FUNC], and then turn the DATA ENTRY
knob to snap parameter values to full octaves. Press and turn the DATA ENTRY knob to snap parame­
ter values to semitones.
PLAY
Play Mode sets the play mode of the sample. It controls how the sample will be played back when it is
trigged.

APPENDIX A: MACHINES
The different modes are:
• REVERSE The sample will be played back in reverse once every time it is trigged.
• REVERSE LOOP The sample will loop continuously in reverse between Loop Position and Length.
How long it will loop for is set with the LEN parameter on the TRIG page. This time is also con­
strained by the AMP page envelope parameters HLD and DEC.
• FORWARD LOOP The sample starts at the STRT position and will loop continuously between
Loop Position and Length. How long it will loop for is set with the LEN parameter on the TRIG page.
This time is also constrained by the AMP page envelope parameters HLD and DEC.
• FORWARD The sample will be played back once every time it is triggered.
SAMP
Sample Select. Here you can browse the list of up to 1016 samples loaded to the project, and assign
them to the audio tracks. The first position, OFF, plays no sample. You must load a sample from the
+Drive to the project before assigning it to a track. For more information, please see “13.3 ASSIGNING
A SAMPLE TO A TRACK FROM THE +DRIVE” on page 69. You can apply parameter locks to the
SAMP parameter and change the sample on any step of the sequencer, so called Sample locks. For
more information, please see “10.8.1 PARAMETER LOCKS” on page 47.
STRT
Start sets the start position for playback of the sample.
LEN
Length sets the length of the playback of the sample. Start + Length effectively defines the end point
of the portion of the sample that is played.
LOOP
Loop Pos sets the position in the sample to where playback will return to after reaching the Length
Position (defined by STRT + LEN) of the sample if PLAY MODE is set to FORWARD LOOP. The sam­
ple is then looped between the end of LEN and LOOP. If PLAY MODE is set to REVERSE LOOP, the
sample will start at LEN then move backwards to LOOP and then loop between of LEN and LOOP.
LEV
Sample Level sets the level of the sample.
If you press and hold [SRC], you can see the name of the currently loaded sample.
The STRT, LEN, and LOOP parameters.
Start
Length
Loop Position
FORWARD LOOP play mode.
Start
Length
Loop
Position
Start
Length
Loop
Position
Length
Start
Loop
Position

APPENDIX A: MACHINES
A.2.2 WERP
The Werp machine allows samples and loops to automatically stretch to the tempo of your project or
pattern. The stretching is achieved through warping the audio. The sample is cut into small time seg­
ments and played consecutively aligned to the tempo.
Press [SRC] to access this parameter page and to toggle between page 1 and page 2.
TUNE
Tune sets the pitch of the sample. The knob works in a bipolar fashion, and a value of 0 leaves the
pitch unchanged. The range is +/- 5 octaves. Press and hold [FUNC], and then turn the DATA ENTRY
knob to snap parameter values to full octaves. Press and turn the DATA ENTRY knob to snap parame­
ter values to semitones.
PLAY
Play Mode sets the play mode of the sample. It controls how the sample will be played back when
trigged.
The different modes are:
• REVERSE The sample will be played back in reverse once every time it is trigged.
• REVERSE LOOP The sample will loop continuously in reverse between Loop Position and Length.
How long it will loop for is set with the LEN parameter on the TRIG page. This time is also con­
strained by the AMP page envelope parameters HLD and DEC.
• FORWARD LOOP The sample starts at the STRT position and will loop continuously between
Loop Position and Length. How long it will loop for is set with the LEN parameter on the TRIG page.
This time is also constrained by the AMP page envelope parameters HLD and DEC.
• FORWARD The sample will be played back once every time it is trigged.
SAMP
Sample Select. Here you can browse the list of up to 1016 samples loaded to the project, and assign
them to the audio tracks. The first position, OFF, plays no sample. You must load a sample from the
+Drive to the project before assigning it to a track. For more information, please see “13.3 ASSIGNING
A SAMPLE TO A TRACK FROM THE +DRIVE” on page 69. You can apply parameter locks to the
SAMP parameter and change the sample on any step of the sequencer, so called Sample locks. For
more information, please see “10.8.1 PARAMETER LOCKS” on page 47.
SEG
Segment Size determines the size of the segments, effectively setting the number of segments the
sample is cut into. The higher the value, the larger/fewer segments.
MODE
Segment Mode lets you select how each individual segment will be played back.
The different modes are:
• REVERSE Each segment will be played in reverse once.
• REVERSE LOOP Each segment will loop continuously in reverse until the next segment starts to
play.
• FORWARD LOOP  Each segment will loop continuously forward until the next segment starts to
play.
• FORWARD Each segment will be played in forward mode once every time it is triggered.
BARS
Bars sets the total duration of the sample measured in bars and is relative to the set BPM.

APPENDIX A: MACHINES
LEV
Sample Level sets the level of the sample.
A.2.3 STRETCH
The Stretch machine allows samples and loops to automatically stretch to the tempo of your project or
pattern by chopping the audio up into tiny grains and then fading between them.
TUNE
Tune sets the pitch of the sample. The knob works in a bipolar fashion, and a value of 0 leaves the
pitch unchanged. The range is +/- 5 octaves. Press and hold [FUNC], and then turn the DATA ENTRY
knob to snap parameter values to full octaves. Press and turn the DATA ENTRY knob to snap parame­
ter values to semitones.
PLAY
Play Mode sets the play mode of the sample. It controls how the sample will be played back when it is
trigged.
The different modes are:
• REVERSE The sample will be played back in reverse once every time it is trigged.
• REVERSE LOOP The sample will loop continuously in reverse between Loop Position and Length.
How long it will loop for is set with the LEN parameter on the TRIG page. This time is also con­
strained by the AMP page envelope parameters HLD and DEC.
• FORWARD LOOP The sample starts at the STRT position and will loop continuously between
Loop Position and Length. How long it will loop for is set with the LEN parameter on the TRIG page.
This time is also constrained by the AMP page envelope parameters HLD and DEC.
• FORWARD The sample will be played back once every time it is triggered.
SAMP
Sample Select. Here you can browse the list of up to 1016 samples loaded to the project, and assign
them to the audio tracks. The first position, OFF, plays no sample. You must load a sample from the
+Drive to the project before assigning it to a track. For more information, please see “13.3 ASSIGNING
A SAMPLE TO A TRACK FROM THE +DRIVE” on page 69. You can apply parameter locks to the
SAMP parameter and change the sample on any step of the sequencer, so called Sample locks. For
more information, please see “10.8.1 PARAMETER LOCKS” on page 47.
STRT
Start sets the start position for playback of the sample.
LEN
Length sets the length of the playback of the sample. Start + Length effectively defines the end point
of the portion of the sample that is played.
BARS
Bars sets the total duration of the sample measured in bars and is relative to the set BPM.
LEV
Sample Level sets the level of the sample.
A.2.4 REPITCH
The Repitch machine allows samples and loops to be automatically stretched to the tempo of your pat­
tern. It achieves this by automatically applying repitching of the sample to match the target tempo. Press
[SRC] to access this parameter page and to toggle between page 1 and page 2.

APPENDIX A: MACHINES
PLAY
Play Mode sets the play mode of the sample. It controls how the sample will be played back when it is
trigged.
The different modes are:
• REVERSE The sample will be played back in reverse once every time it is trigged.
• REVERSE LOOP The sample will loop continuously in reverse between Loop Position and Length.
How long it will loop for is set with the LEN parameter on the TRIG page. This time is also con­
strained by the AMP page envelope parameters HLD and DEC.
• FORWARD LOOP The sample starts at the STRT position and will loop continuously between
Loop Position and Length. How long it will loop for is set with the LEN parameter on the TRIG page.
This time is also constrained by the AMP page envelope parameters HLD and DEC.
• FORWARD The sample will be played back once every time it is triggered.
SAMP
Sample Select. Here you can browse the list of up to 1016 samples loaded to the project, and assign
them to the audio tracks. The first position, OFF, plays no sample. You must load a sample from the
+Drive to the project before assigning it to a track. For more information, please see “13.3 ASSIGNING
A SAMPLE TO A TRACK FROM THE +DRIVE” on page 69. You can apply parameter locks to the
SAMP parameter and change the sample on any step of the sequencer, so called Sample locks. For
more information, please see “10.8.1 PARAMETER LOCKS” on page 47.
STRT
Start sets the start position for playback of the sample.
LEN
Length sets the length of the playback of the sample. Start + Length effectively defines the end point
of the portion of the sample that is played.
BARS
Bars sets the total duration of the sample measured in bars and is relative to the set BPM.
LEV
Sample Level sets the level of the sample.
A.2.5 SLICE
The Slice machine lets you create slices of a sample and by using a slice editor, freely adjust the start,
end, and loop slice points for each sample. It can also assign the slices to already placed trigs. Press
[SRC] to access this parameter page and to toggle between page 1 and page 2.

APPENDIX A: MACHINES
TUNE
Tune sets the pitch of the sample. The knob works in a bipolar fashion, and a value of 0 leaves the
pitch unchanged. The range is +/- 5 octaves. Press and hold [FUNC], and then turn the DATA ENTRY
knob to snap parameter values to full octaves. Press and turn the DATA ENTRY knob to snap parame­
ter values to semitones.
PLAY
Play Mode sets the play mode of the sample. It controls how the sample will be played back when it is
trigged.
The different modes are:
• REVERSE The sample will be played back in reverse once every time it is trigged.
• REVERSE LOOP The sample will loop continuously in reverse between Loop Position and Length.
How long it will loop for is set with the LEN parameter on the TRIG page. This time is also con­
strained by the AMP page envelope parameters HLD and DEC.
• FORWARD LOOP The sample starts at the STRT position and will loop continuously between
Loop Position and Length. How long it will loop for is set with the LEN parameter on the TRIG page.
This time is also constrained by the AMP page envelope parameters HLD and DEC.
• FORWARD The sample will be played back once every time it is triggered.
SAMP
Sample Select. Here you can browse the list of up to 1016 samples loaded to the project, and assign
them to the audio tracks. The first position, OFF, plays no sample. You must load a sample from the
+Drive to the project before assigning it to a track. For more information, please see “13.3 ASSIGNING
A SAMPLE TO A TRACK FROM THE +DRIVE” on page 69. You can apply parameter locks to the
SAMP parameter and change the sample on any step of the sequencer, so called Sample locks. For
more information, please see “10.8.1 PARAMETER LOCKS” on page 47.
SLICE
Slice Select lets you set which slice to play. If set to NOTE you can use the TRIG keys in KEYBOARD
mode or incoming MIDI note data to determine which slice to play.
Slices plays from C1 and upwards, wrapping around after the last slice.
LEN
Slice Length sets how many slices that will play consecutively. For example with SLICE set to 2 and
LEN set to 3 the sample plays from the start of slice 2 to the end of slice 4.
LEV
Sample Level sets the level of the sample.
THE SLICE MENU
Here, you can, for example, add slices to a sample and edit the start, loop, and end points for each slice.
When on a track that has the Slice machine assigned to it, press [SRC] and then press [YES] to open
the SLICE menu. Use [UP]/[DOWN] to select an action and then press [YES] to confirm the selected
action. Press [NO] to exit the menu.

APPENDIX A: MACHINES
•	 EDIT SLICE POINTS opens the slice editor. Read more about the slice editor below.
•	 CREATE SLICE GRID creates an equally spaced grid over the current sample, where you can
define how many slices you want, After pressing [YES] to select this action a popup appear where
you can set the slice count and select transient detection.
1.	 Use DATA ENTRY knob E to set the amount of slices that will be created. You can also use [UP]/
[DOWN] to increase/decrease the slice count. [FUNC] + DATA ENTRY knob E snaps the slice
count to values 2, 4, 8, 16, 32, and 64.
2.	 Use DATA ENTRY knob H to set if you want to use the automatic transient detection or not.
3.	 Press [YES] to confirm. If you already have applied any slice points to the sample they will be
replaced and you need to press [YES] again to confirm this action and go to the slice editor, or
press [NO] to cancel and exit the menu.
•	 CREATE LINEAR LOCKS automatically applies any created slices linearly to already placed note
trigs starting from slice one for the first note trig, then going up from there.
•	 CREATE RANDOM LOCKS automatically applies any slices randomly to already placed note trigs.
THE SLICE EDITOR
The slice editor lets you adjust the start, end and loop points of each slice. You access the slice editor in
the SLICE menu by selecting EDIT SLICE POINTS or selecting CREATE SLICE GRID and after using this
functionality to create a slice grid. The slice point information is saved together with the preset.
The slice editor screen
1.	 LINKED/UNLINKED END AND START POINTS.
2.	 SLICE START POINT The slice’s start point is shown with a vertical dotted line. The start point has
a rightward-pointing arrow at the top of the dotted line.
3.	 SLICE NUMBER shows both the current slice number and the total number of slices.
4.	 SLICE LOOP POINT The slice’s loop point is shown with a vertical dotted line.
5.	 SLICE DURATION shows the duration of the current slice in seconds.
6.	 CURRENT SLICE shown with inverted graphics.
7.	 SLICE END POINT The slice’s end point is shown with a vertical dotted line. The end point has a
leftward-pointing arrow at the top of the dotted line.
8.	SAMPLE POSITION shows the sample position of the latest edited sample point.

APPENDIX A: MACHINES
USING THE SLICE EDITOR
1.	 Use DATA ENTRY knob E to adjust the current slice’s start point. DATA ENTRY knob H adjusts the
slice’s end point. DATA ENTRY knob D adjusts the slice’s loop point. [FUNC] + DATA ENTRY knob
E, H, and D snaps the start, end, and loop points to zero crossings. [FUNC] + DATA ENTRY knob G
adjust both the start and end points simultaneously.
2.	 Press [FUNC] + [YES] to preview the current slice.
3.	 Use [LEFT]/[RIGHT] to select the previous/next slice.
4.	 By default, adjacent slices’ end and start points are linked, meaning that by moving the current
slice’s endpoint, you also move the next slice’s start point. Use DATA ENTRY knob A if you want to
break this coupling and freely set the start and end points for a slice without affecting the size of an
adjacent slice.
5.	 Press [FUNC] + [RIGHT] if you wish to add a new slice by splitting the currently selected slice in
two. The other slices are unaffected by this operation apart from the slice number.
6.	 Press [FUNC] + [LEFT] if you wish to remove the current slice. The other slices are unaffected by
this operation apart from the slice number. Removing a slice does not remove any part of the audio;
it only removes the slice area.
7.	 Use DATA ENTRY knob F zoom in/out on the waveform horizontally. [FUNC] + F zooms in/out
vertically.
8.	Use DATA ENTRY knob G to change the viewing position horizontally.
9.	 Press [YES] or [NO] to exit the slice editor.
A.2.6 GRID
The Grid machine allows samples to be automatically sliced into similarly-sized segments (slices) and
triggered individually.  Press [SRC] to access this parameter page and to toggle between page 1 and
page 2.
TUNE
Tune sets the pitch of the sample. The knob works in a bipolar fashion, and a value of 0 leaves the
pitch unchanged. The range is +/- 5 octaves. Press and hold [FUNC], and then turn the DATA ENTRY
knob to snap parameter values to full octaves. Press and turn the DATA ENTRY knob to snap parame­
ter values to semitones.
PLAY
Play Mode sets the play mode of the sample. It controls how the sample will be played back when it is
trigged.
The different modes are:
• REVERSE The sample will be played back in reverse once every time it is trigged.
• REVERSE LOOP The sample will loop continuously in reverse between Loop Position and Length.
How long it will loop for is set with the LEN parameter on the TRIG page. This time is also con­
strained by the AMP page envelope parameters HLD and DEC.
• FORWARD LOOP The sample starts at the STRT position and will loop continuously between
Loop Position and Length. How long it will loop for is set with the LEN parameter on the TRIG page.
This time is also constrained by the AMP page envelope parameters HLD and DEC.
• FORWARD The sample will be played back once every time it is trigged.
SAMP
Sample Select. Here you can browse the list of up to 1016 samples loaded to the project, and assign
them to the audio tracks. The first position, OFF, plays no sample. You must load a sample from the

APPENDIX A: MACHINES
+Drive to the project before assigning it to a track. For more information, please see “13.3 ASSIGNING
A SAMPLE TO A TRACK FROM THE +DRIVE” on page 69. You can apply parameter locks to the
SAMP parameter and change the sample on any step of the sequencer, so called Sample locks. For
more information, please see “10.8.1 PARAMETER LOCKS” on page 47.
SLICE
Slice Select lets you set which slice to play. If set to NOTE you can use the TRIG keys in KEYBOARD
mode or incoming MIDI note data to determine which slice to play.
Slices plays from C1 and upwards, wrapping around after the last slice.
LEN
Slice Length sets how many slices that will play consecutively.
GRID
Slice Grid sets the number of slices the sample is cut in. The slices are evenly spread out over the
whole length of the sample.
LEV
Sample Level sets the level of the sample.
By using parameter locks of the SLICE parameter, you can set which slice the sequenc­
er will play on a trig. But you can also automatically allocate slices to already placed
trigs. There are two different choices for how they can be allocated.
LINEAR LOCKS The slices are allocated linearly to the trigs, starting with the first slice
on the first placed trig.
RANDOM LOCKS The slices are allocated randomly to the trigs.
1.	 Select the GRID machine for the active track.
2.	 Place trigs on the sequencer.
3.	 On the SRC page, press [YES] to open the ALLOCATE SLICE menu
4.	 Use [UP]/[DOWN] to select CREATE LINEAR LOCKS or CREATE RANDOM
LOCKS
5.	 Press [YES] to create locks to allocate slices. With CREATE RANDOM LOCKS
selected, the slice allocation will randomize every time you press [YES].
6.	 Press [NO] to exit the menu.
A.2.7 MIDI
The parameters for the MIDI machine are split over the TRIG, SRC, FLTR and AMP PARAMETER pages.
The FX page contains no parameters The MOD pages are the same as for audio tracks, but there are
two LFOs available for MIDI tracks.
TRIG PAGE 1
Set the actions for when a note is trigged. Change settings using the DATA ENTRY knobs. These
general settings affect note trigs placed in the sequencer.
Press [TRIG PARAMETERS] to access this parameter page.

APPENDIX A: MACHINES
NOTE
Trig Note sets the pitch of the note when trigged. When in LIVE RECORDING mode and playing
in KEYBOARD mode, the pitch of the [TRIG] keys played will override this setting. Press and turn
DATA ENTRY knob A to select only note values that exist in the scale set by KB SCALE. For more
information, please see “8.5.2 KEYBOARD SETUP MENU” on page 25.
VEL
Trig Velocity sets the velocity of the sequencer’s note trigs.
LEN
Trig Length sets the length of the note trig. In LIVE RECORDING mode, the duration of pressing the
[TRIG] keys overrides this general setting.
PROB
Trig Probability sets the probability that the trigs on the track plays or not. The probability outcome
is re-evaluated every time a trig is set to play. The default setting is 100%, meaning that all the trigs
on the track plays every time. This parameter can be parameter locked which lets you give separate
trigs their own probability.
LFO.T
LFO Trig controls if the LFO will be trigged or not.
NOT2–NOT4
Note 2–4 will add more notes, offset from the root note by the selected values, to a note trig. This
makes it possible for a MIDI track to send out chords that consists of up to 4 notes. If the root note
is changed the offset notes will transpose accordingly. A value of 0 will remove the offset note.
TRIG PAGE 2
Here you set the trig conditions. Change settings using the DATA ENTRY knobs. These general set­
tings all affect note trigs placed in the sequencer.
Press [TRIG PARAMETERS] twice to access this parameter page.
FILL
Fill is a separate trig condition that determines if a trig is active (plays) or not depending on if the
device is in FILL mode or not. For more information, please see “10.8.4 FILL MODE” on page 49,
and “10.7.3 TRIG CONDITIONS AND CONDITIONAL LOCKS” on page 48.
ON A trig with FILL set to ON, is active (plays the trig) when FILL mode is active.
OFF A trig with FILL set to OFF is active when FILL mode is not active.
COND
(Trig Condition) when you add a conditional lock. COND sets the Trig Condition with which a set of
conditional rules can be applied to any trig, using a parameter lock. For more information, please
see “10.7.3 TRIG CONDITIONS AND CONDITIONAL LOCKS” on page 48.
SRC PAGE
Here you can set the MIDI channel that the MIDI machine should use to send data. Bank and program
change values are also set here, together with a few standard CC parameters. The default value of
the parameters on this page is OFF, meaning they are disabled and do not send out any data. Press
and hold [FUNC] and then press the DATA ENTRY knobs to enable them. You can then use the DATA
ENTRY knobs to set the parameter values as usual. Disable the parameters again by repeating the
activation procedure.
Press [SRC] once to access this parameter page.

APPENDIX A: MACHINES
CHAN (Channe) sets the MIDI channel the track sends MIDI data to. If you set this parameter to
OFF, it turns the MIDI track off. Please note that this parameter cannot be parameter locked. (OFF,
1–16)
BANK (Bank) sends a bank change message on CC 0 MSB.
SBNK (Sub Bank) sends a bank change message on CC 32 LSB.
PROG (Program Change) sends a Program Change message.
PB (Pitch Bend) controls the pitch bend data sent on the MIDI track.
AT (Aftertouch) controls the aftertouch data sent on the MIDI track.
MW (Mod Wheel) controls the modulation wheel data sent on the MIDI track.
BC (Breath Controller) controls the breath control data sent on the MIDI track.
FLTR PAGE 1
Here you can set the values of the first eight assignable CC commands. The default value of the pa­
rameters on this page is OFF, meaning they are disabled and do not send out any data. Press and hold
[FUNC] and then press the DATA ENTRY knobs to enable them. You can then use the DATA ENTRY
knobs to set the parameter values as usual. Disable the parameters again by repeating the enabling
procedure.
Press [FLTR] to access this parameter page.
VAL1-VAL8 (CC 1–8 Value) controls the values that the CC commands send. You specify the CC
commands themselves on FLTR page 2. These parameters default value is OFF. Press [FUNC]
+ DATA ENTRY knobs to activate the parameters and then turn the DATA ENTRY knobs to set a
value.
Here you also have the possibility to name the parameter whose value you control.  Press
and hold [FUNC] and then press and hold any DATA ENTRY knob to access the naming
screen. For more information, please see “6.5 THE NAMING SCREEN” on page 19.
FLTR PAGE 2
Here you select the first eight CC commands whose values you set with the parameters on the FLTR
page 1. Press the corresponding knob or [YES] to activate the CC command change.
Press [FLTR] twice to access this parameter page.

APPENDIX A: MACHINES
SEL1-SEL8 (CC 1–8 Select) specifies the CC commands whose values you control by the param­
eters on the AMP PAGE 1 (CC VALUE) page. The selectable commands are the standard MIDI
Control Change Messages.
You can specify the CC command for the SEL parameters by sending the CC value from
the external MIDI equipped device you want to control.
1.	 On FLTR PAGE 2 or AMP PAGE 2 press and hold [FUNC] + DATA ENTRY knob A-H.
2.	 When the popup screen MIDI LEARN appears, and the parameter starts flashing,
you can send a MIDI CC value on the active track’s MIDI channel (set in the SET­
TINGS > MIDI CONFIG > CHANNELS menu) or on the auto channel.
3.	 The popup disappears and the parameter stops flashing when the sent CC value is
received and configured on the selected SEL parameter. You can cancel MIDI learn
by pressing [NO] twice.
AMP PAGE 1
Here you can set the values for eight additional assignable CC commands.
VAL9-VAL16 (CC 9–16 Value) controls the values that the CC commands send. You specify the
CC commands themselves on AMP page 2. These parameters default value is OFF. Press [FUNC]
+ DATA ENTRY knobs to activate the parameters and then turn the DATA ENTRY knobs to set a
value.
Press [AMP] to access this parameter page.
AMP PAGE 2
Here you select the eight additional CC commands whose values you set with the parameters on AMP
page 1. Press the corresponding knob or [YES] to activate the parameter change.
SEL9-SEL16 (CC 9–16 Select) specifies the CC commands whose values you control controlled by
the parameters on the AMP page 1 (CC VALUE) page. The selectable commands are the standard
MIDI Control Change Messages.
Press [AMP] twice to access this parameter page.
Please note that the MIDI machine has two LFOs.
A.3 FLTR MACHINES
The FLTR machines are a collection of different filters and EQ.
A.3.1 MULTI-MODE
This filter lets you morph from a Lowpass to Bandpass to Highpass filter

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