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9. PATTERNS, PRESETS, AND INSTRUMENTS

9. PATTERNS, PRESETS, AND INSTRUMENTS · PDF 第 33 · OS 1.4.1

勘误How many presets does a pattern hold — 12 or 16?

§5.2.3 says a pattern contains up to 12 presets (one for each audio or MIDI track); §9 says up to 16 (one for each track). §9's own strict preset definition — a sample plus the SRC/FLTR/AMP/FX/MOD page settings — fits only tracks 1–12, since send FX and mix tracks have no SRC machine, and §9.1.3's KIT DATA clear touches preset data for tracks 1–8 only. Read 12 as the strict count; §9's 16 loosely counts every track's stored state (§5.3.7 also calls send-FX track state a “preset” for copy purposes).

判定依据:AUDIT.md + §5.2/§9

印刷版手册中已确认的错误。本项目记录矛盾之处,而不是隐藏它们——与所有引用原文的内容一样,下面的说明保持英文。

The patterns are the primary data container for Tonverk. Sixteen patterns are available for each of the eight banks, resulting in 128 patterns for each project. A pattern contains up to 16 presets (one for each track), as well as sequencer data such as trigs and parameter locks. It also includes the default settings on the TRIG page, as well as BPM, length, swing, and time signature settings.

A preset that has been imported from the SD card to a pattern becomes part of the active pattern. Any changes made to a preset will therefore not affect the stored preset. It will only affect the preset in the active pattern. You can save a preset from the active pattern to the SD card. For more information, please see “9.1 THE FILE MENU” on page 33.

A preset imported to a pattern becomes an independent copy of the preset on the SD card. It is not linked to the original preset on the SD card, and instead becomes a part of the pattern.

A pattern contains:

  • All the presets used on the pattern’s tracks.
  • Routing settings.
  • Sequencer data, such as trigs and parameter locks, for the 16 tracks.
  • The settings on the TRIG page, BPM, length, swing, and time signature settings.

A preset contains:

A preset is a sample (for the Single Player machine), eight separate samples collected in an Instrument (for the Subtracks machine) or a multi-sample Instrument (for the Multi Player machine) plus all the track settings in the SRC, FLTR, AMP, FX (only the settings for the two insert effects), and MOD parameter pages. If you have selected the MIDI machine as a SRC machine, the preset will not contain any samples. For more information, please see “A.2 SRC MACHINES” on page 86.

An instrument is:

An instrument contains the samples and the sample mapping used to create a multi-sample that the Subtracks and Multi Player machines play. The instrument also includes information such as Sample level, Loop length, Tune, and Play Mode.

9.1 THE FILE MENU

Press [FUNC] + [PRESET] to open the FILE menu. Here you manage projects, songs, patterns, and presets. Use the [ARROW] keys and LEVEL/DATA to navigate the menu. Press [YES] to select a menu item. Press [NO] to exit the menu.

9.1.1 PROJECT

This is where you can load, create, and save projects.

LOAD

Use [UP]/[DOWN] to select the project you want to load, and then press [YES].

If you load a new project, it will replace the active project. Be sure to save your active project before you load another project.

PROJECT ACTIONS

Use [UP]/[DOWN] to select the project you want to interact with. Then press [RIGHT] to bring up a list of commands. Press [NO] or [LEFT] to exit the list.

  • LOAD Loads the selected project. This option is only available if the selected slot is not the same as the current project’s slot.